![]() Another new and useful feature allows for metadata to be linked to a clip. You can set in and out points within the thumbnail and it makes a visible outline around the segment of the clip that is being used. Final Cut Pro X does have a new scrubbing feature that allows you to roll the mouse over clips in the event, and plays back a thumbnail with audio as you scrub. Instead of adding tracks, one would connect clips or create synchronized or compound clips for more complex editing. Many editors are used to layering tracks, but Pro X has a new trackless timeline system that works around primary and secondary storylines. ![]() Apple has announced that it intends to release this feature as an update, but for now there is a work around using clip synchronization, which delivers a similar effect. For example, there is no multi cam editing. That being said, it wasn’t born with all of the same features as Pro 7 users are accustomed to, but does have a handful of thoughtful surprises. Final Cut Pro X is very different from Pro 7, and while Apple is gung-ho about pushing “out with the old and in with the new,” the change may be a little too abrupt for most of their professional users.įinal Cut X is not an upgrade to Pro 7 It is its own entity. Not to mention, Pro X is not compatible with Pro 7 files, so if you have projects and media in storage, don’t get rid of your Pro 7 software because Pro X won’t open a thing. If one is working in Final Cut Pro X and the other in Pro 7, I figure it will take them a day to figure out what the other is saying. Imagine two editors trying to communicate about a project they are working on. While these changes may be exciting for new editors, the reinvention of the editing wheel comes with some confusion. If you are running on OS X Lion, you can also take advantage of “versions,” which creates a new version of the document every time you open it. If you want to save a version of your edit, do so by duplicating it and preserving one copy. Because the program is always saving at its current point and rendering in the background, there is no need for ye olde vault. There is no autosave vault in Pro X because Apple finds it unnecessary. For those who rely on autosave, you better reevaluate your work flow. Many of the hot keys have changed as well, but the keyboard is customizable and was only changed to support the new features. What was once called a “project” has become an “event.” What was a “sequence” is now a “project.” “Log and transfer” became “import from camera,” “bins” became “keyword collections,” “subclips” became “range-based keywords,” and the list goes on and on. For one thing, there is a change in language that editors must learn. Many things have changed from Final Cut Pro 7 to Final Cut Pro X. ![]() In a world where Apple can do no wrong, they sure lost the match this time. ![]() After reading about it, using it, and seeing a live demonstration by a certified technician, it is clear that Final Cut Pro X missed its mark. With great expectations for future versions, we all waited eagerly to test out the latest and greatest from Apple: Final Cut Pro X. With the editing world divided, and a large amount of work moving from film and tape to file based work flows, both programs have their pros and cons, but Final Cut was said to be taking the lead. In the other corner is Final Cut, the new kid on the block with a lot of promise. Since graduating college and entering into the world of post production, it seems like everyone asks the question: Which editing program do you prefer, Avid or Final Cut? In one corner you have Avid, the old reliable used by seasoned professionals around the globe. ![]()
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